Preview
Description
A quiet airline tycoon. Pay once — no ads, no timers, no in-app purchases, no account. The game is yours. Pick a starting era, a home airport and a name. Then keep going: 696 airports in 197 countries, 218 rival carriers running their own economies, and a market that reacts to what you do. A CENTURY OF FLYING Start in 1925 with an eight-seat biplane and a mail contract, in 1952 when the oceans open, in 1965 with the first jets, or in the present with everything unlocked. Airports appear on the map as history builds them. Aircraft types are certified one by one, 46 of them from 1922 to the designs of tomorrow, each drawn in the shop with real range, seats and fuel burn under invented names. Money changes value over the decades: a fare left alone quietly becomes a discount. BUILD A NETWORK Open routes, assign aircraft, and watch load factors decide whether a line pays for itself. Hubs reward concentration; trunk routes between the great hubs fill the jumbos. Plan the fleet ten years ahead, follow every route over the years, build your own terminals. RUN A BUSINESS Lease or buy, new or used. Take a credit line when the winter is lean, hedge fuel before a spike, invest in research. Late in the game, five great works turn a fortune into an advantage. THE STOCK EXCHANGE Every airline is listed and its price moves week by week. Five percent pays dividends, ten buys a board seat and peace, 25 a blocking minority, 50 control. Rivals buy into each other — and into you. COMPETE, OR SWALLOW THE COMPETITION Every world rolls its own rivals, each with its own strategy. They open routes against yours, move their fares, make takeover bids — and one of them can win the century if you let it lead for five years. Buy a struggling carrier and keep its brand, or integrate its routes. Found an alliance and decide who gets in. Four difficulties, up to Boss: you start listed, and a rival buys in whenever you are weak. WEATHER THE WORLD History arrives on the calendar: the Depression, the war, the oil crises, 2001, 2008 and 2020 hit in the years they happened. Fuel spikes, strikes and holiday seasons come on top — you decide whether to ground the fleet, cut fares or ride it out. GOALS WHEN YOU WANT THEM A contract of the decade gives every ten years a big target. Three campaigns have a last day and a medal: a century of flight, a budget carrier, a freight line. Or play the endless sandbox, the Weekly Cup on Game Center with the same world for everyone and challenges against your friends, or real time — start today, and a game day passes with every real day. PLAY TOGETHER Up to eight players: as rivals who buy into each other, as partners, or together as one airline. On the same Wi-Fi, or over the internet with Game Center, with quick chat in every language. IPHONE, IPAD AND MAC One purchase, all three. Built in Apple's design language, with Liquid Glass panels over the map on iOS 26 and macOS 26, in light and dark mode. Your game follows you through iCloud. On the Mac: a Game menu, keyboard speeds and trackpad panning. On iPhone and iPad: a home-screen widget with cash, rank and your current goal. In 21 languages, switchable inside the game. No account. No servers. Your game is saved on your device and, if you use iCloud, in your own iCloud — we never see it.
What's New
Version 1.1 2026-10-25
Sky Routes 1.1 — the biggest update yet. • Stock exchange: every airline is listed. Buy shares for dividends, a board seat (that airline stops attacking you), ... Technical Analysis
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Bundle ID
com.skyroutes.game Current Version 1.1
Minimum iOS 17.0
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