Codea App Icon

Codea

Productivity • Two Lives Left
4+ v3.19 Recorded price: Free App Store →
★★★★★
★★★★★
(30 App Store ratings)
IPA Analysis
Technical Specs
Bundle ID com.twolivesleft.Codify
Version 3.19
App Store Size 234.67 MB
Minimum iOS 18.5
Devices iPhone, iPad, iPod touch
Catalog release date 2011-10-26
Latest recorded version date 2026-11-03
Features & Support
Game Center
Advisory 4+
Languages (11)
CA, NL, EN, FR, DE, IT, JA, KO, RU, ZH, ES
Top In App Purchases
No In App Purchases Listed

Preview

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Description

"It’s kind of like the Garage Band of coding." – Wired "Codea for iPad is a super slick way to write and run programs on your iPad." – Gizmodo Codea lets you create games and simulations — or just about any visual idea you have. Turn your thoughts into interactive creations that make use of iPad features like Multi-Touch and the accelerometer. We think Codea is the most beautiful code editor you'll use, and it's easy. Codea is designed to let you touch your code. Want to change a color, or an image? Tapping will bring up visual editors that let you choose exactly what you want. Codea is built on the Lua programming language. A simple, elegant language that doesn't rely too much on symbols — a perfect match for iPad. Here's how you use it: type your code. Press play to watch it run. Interact with it. Get creative. FEATURES • A fully featured 2D and 3D renderer • Lots of great example projects to learn from, including games • Touch your code: tap colors, images and sounds to adjust them • Export your finished projects to Xcode to produce real apps • Complete in-line reference documentation accessible from keyboard • Intelligent syntax highlighting and auto-completing code editor • Import your own assets from Dropbox • Full 2D and 3D physics engines for complex motion • Add parameters so you can tweak variables at runtime • Interact with accelerometer and multi-touch on your device • Generate retro-game sound effects • GLSL Shader Language support with live shader editor • Bluetooth keyboard support and keyboard shortcuts • Air Code: code live from your PC using WiFi • Much, much more IMPORTANT INFORMATION • Join the forums at https://talk.codea.io to ask questions, share ideas and get help when you need it • If you need help or wish to get in contact with us, please use the support link on this page • Privacy policy https://codea.io/privacy • Terms https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ SUBSCRIPTION • Codea is free to use for projects up to 500 lines, after which you can subscribe to Codea Pro for access to advanced features and unlimited project size • Monthly and yearly plans available • Lifetime one-time purchase also available • Pricing may vary by region. Your subscription will automatically renew unless auto-renew is turned off at least 24 hours before the end of the current period. You can manage or cancel your subscription in your App Store account settings.

What's New

Version 3.19 2026-11-03
Xcode Export • Projects using the modern renderer can now be exported to Xcode. • print() output and errors from exported modern projects now appear in Xcode's...Xcode Export • Projects using the modern renderer can now be exported to Xcode. • print() output and errors from exported modern projects now appear in Xcode's console. • viewer settings such as viewer.mode and viewer.framerate now work in exported projects. • Fixed the Development Team and Show Status Bar export settings having no effect. Share Playable Link • Long press a project to share a playable link with your friends Modern renderer changes • Added point and spot lighting, with adjustable range and spotlight angles • Added camera effects: bloom, tilt-shift, saturation, vignette, and film grain, plus support for custom shader effects • Improved shadow quality and reduced shadow artifacts on sloping surfaces. • Added frustum culling to skip rendering scene objects outside the camera's view. • Updated the Mini City example to use the new rendering APIs. • Added voxel.model:copy() and voxel.model:assign() for duplicating models and implementing undo. • Added style.depth(true) for depth testing shapes, sprites, and meshes using the default shader. • Fixed camera orientation and front/rear camera mirroring. • Fixed issues with mesh bounds, camera textures, and projects that create large numbers of meshes or images. • Fixed a freeze when reading images from native callbacks. • Improved audio handling when pausing or backgrounding projects.

Technical Analysis

Package Overview Basic metadata
Bundle ID com.twolivesleft.Codify
Current Version 3.19
Minimum iOS 18.5
Package Size App Store Size
Package Metadata 0 / 113 version records
Detailed binary, privacy manifest, framework, and Info.plist results have not been indexed for this package yet. The verified App Store and archive metadata above remains available.

Developer Information

Known Version Records

0 version records with stored package metadata • 113 known version records

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