Preview
Description
Look up. It's raining stuff. Cherries, lemons, plums. Also pine cones, feathers, jam jars, ice cubes, balloons, the odd stone, and bombs with a lit fuse that really should not be touched. All of it tumbling down through boards, awnings, ropes and gusts of wind that send it bouncing somewhere you didn't expect. Pick how you deal with it. In Sling you hold a big rubber band at the bottom of the screen, pull, and let go. A rule hangs at the top — only red things, everything except citrus, only what comes in pairs — and it changes while you play. Hit what fits, leave what doesn't, and watch a lemon burst into juice or a crate pop into planks. In Orders you carry a basket instead. A ticket asks for cherry, cherry, lemon, plum, in that order. Boards can be tilted with a tap, fans can be switched off, and the whole stream bends toward you if you read it right. Catch the wrong thing and the order is spoiled. Both modes come as worlds of levels that keep adding new props and new trouble, and both have a free run with no clock counting down — just a spoil meter that fills when you slip, and a timer that keeps going as long as you last. Every splat feeds one big score. Hit the milestones and new bands, shots and baskets unlock on their own.
What's New
Version 1.0.1 2026-10-30
You can disable haptic feedback on the main screen or while a run is paused. Splatchy remembers your choice, so shots, catches, and explosions will remain silen... Technical Analysis
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Bundle ID
com.anys.paw.splatchy Current Version 1.0.1
Minimum iOS 17.3
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