Infrequent/Mild ContestsInfrequent/Mild Sexual Content and NudityInfrequent/Mild Mature/Suggestive ThemesFrequent/Intense Cartoon or Fantasy ViolenceInfrequent/Mild Alcohol, Tobacco, or Drug Use or ReferencesInfrequent/Mild Profanity or Crude Humor
Languages (12)
EN, FR, DE, ID, IT, JA, KO, PL, PT, RU, ES, TR
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Description
Three Skies Ascension is a turn-based, strategic RPG with challenging dungeons and hundreds of heroes and creatures to collect and customize. Explore over 100 hours of story-driven content delivered over the course of 12 chapters and more than 30 unique zones. Play now!
What's New
Version 3.3.3 2026-10-19
THREE SKIES ASCENSION - MAJOR UPDATE Three Skies Ascension is now fully playable without a connection. You can play through the full dungeon progression from ...THREE SKIES ASCENSION - MAJOR UPDATE Three Skies Ascension is now fully playable without a connection. You can play through the full dungeon progression from the tutorial to boss runs, fight in the Arena, and your quests, achievements and Command Level all track normally. We've also added a dialog when a login fails that offers to continue offline on your current profile, instead of just leaving you stuck at the title screen. NEW FEATURE: OFFLINE PLAY NEW FEATURE: MULTIPLE PROFILES NEW FEATURE: RUN MODIFIERS Hardcore - Arena battles are exempt, a loss there won't cost you anyone - If you lose your entire roster, you'll receive a recovery reward so the run can continue - Auto-repeat stops immediately if a hero is lost Randomizer FUSION TOWER EXPANSION - Synthesis - Coalescence - Celestial Fusion - Fusion Log NEW FEATURE: AUTO-REPEAT DUNGEON RUNS - A set number of runs is finished - You've collected a target amount of any currency or material - You've captured a target number of heroes - You stop it yourself - Session Summary ARENA GAUNTLET SMARTER OPPONENTS QUALITY OF LIFE - Auto Team now fills all six slots properly. If you already had heroes in your party it would sometimes leave you a hero short, which is fixed (the same issue affected Arena team selection) - Fixed moving heroes between Barracks rooms - Fixed claiming several completed fusions at once - Active fusions now show up in the Fusion Tower list correctly - Equipped gear now refreshes on the hero page - Fixed the crafting screen not refreshing LOCALIZATION Localization work has continued across all supported languages, covering the new profile creation flow, the Fusion Tower systems, auto-repeat options, exchange screens and the Arena updates. FIXES A large pass this time around, particularly on stability. Battle - Fixed a softlock after a failed dungeon - Fixed a battle softlock involving Jeanne's skills - Fixed battles locking up during auto-battle - Fixed status effect visuals trying to play on defeated heroes Heroes - Fixed grafted elements not showing on icons, filters, tooltips and effectiveness previews - Fixed newly recruited heroes showing no element until their first battle - Fixed hero palettes displaying incorrectly in several menus - Fixed missing talents on some heroes, and fixed heroes with four talents breaking the journal - Fixed hero names missing in a few places Progression - Fixed Command Level progression, including cases where it showed as 0 - Fixed Master Level not being set correctly after boss dungeons - Fixed quest and achievement tracking, including time and artifact based achievements - Fixed experience and items not tallying correctly in run summaries - Fixed a crash when receiving artifact rewards - Fixed Ascension Presentation - Fixed the transition from the Preparation menu, where the world was briefly visible over the loading screen - Fixed your commander staying visible over the title screen after leaving a dungeon - Fixed avatar loading issues - Fixed missing UI sounds caused by an audio loading conflict - Fixed the message of the day on offline startup We also did a cleanup pass on the game's data that corrected over 1,500 malformed entries, which was quietly behind a number of the crashes above. LET US KNOW As always, if you have feedback, suggestions or questions about any of this, we'd love to hear it. The offline mode and the run modifiers in particular are systems we'd like to keep building on, so tell us what you'd want to see next.
Technical Analysis
Package Overview Package analysis available
Bundle IDcom.shinybox.ascension
Current Version3.3.3
Minimum iOS16.0
Package SizeApp Store Size
Package Metadata1 / 3 version records
Architectures
arm64
✗ Swift ✗ Objective C ✓ PIE ✗ Stack Canary ✗ Bitcode