Preview
Description
Dungeon Chain is a one-finger roguelike where every swipe is both your attack and your defense. Trace chains through a living 6×6 dungeon board and survive six escalating acts. SWIPE TO FIGHT Swords cut monsters, shields build armor, potions heal, gold pays the merchant. Trace three or more matching tiles in any direction, backtrack while your finger is down, and release to strike. Monsters are tiles too: thread a sword path through them and watch their armor crack. READ THE BOARD Every enemy shows its HP, armor, damage, and exactly how many turns until it attacks. Nothing is hidden. Tap any tile, monster, or item to see its exact effect before you commit. BUILD A BAG, NOT A DECK Your tiles come from a bag you shape all run long. Buy new designs in shops, thin out the weak ones, and take a guaranteed new tool after every boss. Thirty-six unlockable tile designs turn healing into block, block into damage, gold into monsters, and crowded boards into shields. SIX ACTS, THREE FACTIONS Slimes that split, dodge, and explode. Mushrooms that infect your tiles. Skeletons that cage your board. Then the endgame remixes all three until the Last Warlord. THREE WAYS TO PLAY Explorer softens every enemy for a first run. Adventurer is the intended climb. Nightmare, the original tuning, unlocks when you win on Adventurer. MADE FOR YOUR PHONE • Portrait, one hand, no timers • Exact checkpoint save between rooms — quit anytime, continue exactly where you were • Fully offline, no account, no ads, no purchases, no tracking • Sound, haptics, and reduced-motion options • Best score, win record, and deepest act kept on your device A run takes 45 to 70 minutes. Your build, your route, your fault.
Technical Analysis
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Bundle ID
com.heyimnotai.dungeonchain Current Version 1.0
Minimum iOS 15.0
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