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Description
A card roguelike across eight deserts. Run the dunes, dodge the rocks and thorns, and draw your cards when a monster blocks the way. Three cards in hand. The enemy tells you what it will do next. Block or strike — that one choice, every turn, is the whole game. ■ Every desert plays by its own rule Sand Desert — easy to rest in. A good first run. Salt Desert — salt shields you, but the monsters hit harder. Red Canyon — heat burns you every 3 turns. Cool off in the shade. Sandstorm Desert — half of what the enemy plans is hidden by dust. Glass Desert — lightning strikes everyone every 4 turns and leaves Charge. Save it, then let it go. Mirage Desert — phantoms slip into your deck. Turn your losses into strength. Black Ash Desert — healing is cut by 30%. Pay in blood for power. Heart of the Desert — where every desert meets, and every guardian waits. ■ A new deck every run Pick cards after each fight, upgrade at camp, burn what you don't need at the altar. No two decks are the same. ■ Relics The Ankh restores what you lost after every battle. The Storm Compass upgrades your kept card each turn. One relic can point the whole deck somewhere new. ■ Alone, anywhere No internet needed. A run is short, and you can stop any time.
What's New
Version 2.0 2026-09-24
Six new deserts - Red Canyon, Sandstorm, Glass, Mirage, Black Ash, Heart of the Desert - Each with its own rule and its own cards Card system rebuilt - All 76 ...Six new deserts - Red Canyon, Sandstorm, Glass, Mirage, Black Ash, Heart of the Desert - Each with its own rule and its own cards Card system rebuilt - All 76 card illustrations redrawn - Enemies now show the damage of the card they will play next - Upgraded cards are marked Monsters and relics redrawn - Monsters now look different in each desert - All 8 relic icons replaced Fixed - The keep slot on the left of your hand stayed empty once it was used - The enemy's predicted damage did not match what actually hit you - Buttons were hard to tap - Text corrected across all 13 languages Technical Analysis
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com.nora.DuneWarrior Current Version 2.0
Minimum iOS 15.0
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