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Description
Slip past the guards. Sweep up every jewel. And when you skim close enough to feel it, time drops into slow motion. That's a Close Call - and it's where the points are. Drag to glide your thief across the board, collect every jewel, and weave through patrolling guards. Play it safe and you'll survive. Dance close to danger and you'll score. THE CLOSE CALL Brush past a guard without touching them and the world slows to a crawl. Chain them together and your multiplier climbs. The closer you cut it, the bigger the payday. 80 LEVELS ACROSS 8 WORLDS Rob a neon vault, a coral reef, an asteroid belt, a candy shop, a dinosaur jungle, a blossom garden, the high seas and a haunted manor. Every world brings new guards and new tricks - blackouts, shrinking floors, sonar hunts, freezing statues, gem-stealing rivals, cannon fire, and your own shadow hunting you down. ENDLESS MODE Pick a world, pick your difficulty, and see how deep you can go. Twists rotate in as you descend - fleeing loot, warping jewels, prowling thieves - so no two runs ever play the same. DAILY HEIST One level a day. The same layout for every player on earth. Compare your stars, your time and your streak. CHALLENGE YOUR FRIENDS Every run has a seed. Share it and your friend plays your exact layout - same jewels, same guards, same everything. Then watch them try to beat your score. Grab it all. Touch nothing. No accounts, ever. Free to play. Featuring Music by Matthew Pablo www.matthewpablo.com
What's New
Version 1.5 2026-08-17
DINO DASH, PROPERLY FIXED The jungle was capped at four enemies no matter how deep you went — and two enemy types, the splitter and the sentinel, could never ap... Technical Analysis
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com.droguettgames.nearmiss Current Version 1.5
Minimum iOS 15.0
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