Castle Creep: Pixel Defense App Icon

Castle Creep: Pixel Defense

Games • MyeongJin Lee
9+ v1.0.1 Recorded price: Free App Store →
IPA Analysis
Technical Specs
Bundle ID com.imajine.seulgeum
Version 1.0.1
App Store Size 16.81 MB
Minimum iOS 15.0
Devices iPhone, iPad, iPod touch
Catalog release date 2026-09-10
Latest recorded version date 2026-09-12
Features & Support
Game Center
Advisory 9+
Infrequent/Mild Cartoon or Fantasy Violence
Languages (1)
EN
Top In App Purchases
No In App Purchases Listed

Preview

Castle Creep: Pixel Defense screenshot 1 Castle Creep: Pixel Defense screenshot 2 Castle Creep: Pixel Defense screenshot 3 Castle Creep: Pixel Defense screenshot 4 Castle Creep: Pixel Defense screenshot 5

Description

Every night, monsters creep toward your castle. Set six champions on the wall and hold it to the end in this pixel art roguelike defense. Controls are simple. Champions fight on their own. You pick one of three cards at each level up and fire the whirlwind ultimate when the wall is about to break. A run takes about two minutes, short enough for a break. Every night brings different monsters. The region shifts from forest to graveyard, snowfield and volcano, and 50 monster types attack the wall in their own way. Charging wolves, squirrels that shoot from range, mushrooms that burst on contact, spiders that split when they die. 19 bosses have names and weaknesses. The King Slime splits, the Boar King stomps then charges, the Ghost King turns invisible, the Phoenix comes back once. Kills fill the boss codex and grant titles and wall decorations. Rounds never end. Hold ten stages and the next round opens with stronger enemies. Medals earned from finished rounds drive permanent growth, so you can keep testing how far you can go. 18 champions join as you clear stages, from the archer, frost mage, lancer, fire mage, cannoneer and poison hunter to the prism shooter, dragon rider, meteor caller and ninja. Pick six and combine their unique skills. Ads are never forced. They are optional, shown only when you want a reward, with a daily cap. Remove Ads also clears the between-stage ads while keeping every reward. In-app purchases offer gems, a season pass, Remove Ads and a monthly membership. The membership grants daily gems, a gold bonus on results and auto card pick, which selects one of the three offered cards at random. Compete for the best stage on the Game Center leaderboard and collect boss achievements. The monthly membership renews automatically every month and can be cancelled anytime up to 24 hours before the next billing. Payment is charged to your Apple ID. Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://thingineeer.github.io/privacy/#seulgeum

What's New

Version 1.0.1 2026-09-12
Legendary Awakening cards: each hero can awaken once per run and their skill transforms completely. Daily attendance rewards: claim gold and gems once a day in ...Legendary Awakening cards: each hero can awaken once per run and their skill transforms completely. Daily attendance rewards: claim gold and gems once a day in the lobby. The tornado button now shows a charge ring and seconds left. Fixed stuttering in late-game battles. Sharper text and fixed clipped layouts.

Technical Analysis

Package Overview Basic metadata
Bundle ID com.imajine.seulgeum
Current Version 1.0.1
Minimum iOS 15.0
Package Size App Store Size
Package Metadata 0 / 0 version records
Detailed binary, privacy manifest, framework, and Info.plist results have not been indexed for this package yet. The verified App Store and archive metadata above remains available.

Developer Information

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