Preview
Description
Rowdy Rows is a game about clearing rows. It starts as a convincingly boring list. You swipe a row away and it feels exactly like clearing a real one: a stretch, a click at the point of no return, a thud as the rows below settle up. Then the rows start misbehaving. They arrive crooked, slide in from the sides, ask for a different gesture, and pull-to-refresh stops doing what it should. By the end of each world the table has come apart completely. EIGHT WORLDS Inbox, Chat, Notifications, Calendar, Settings, Fitness, Reviews and Bank. Each one teaches its mechanics one level at a time — mail to keep, mail to sort the right way, menus to open and tap, threads that gather themselves, rows you hold until they pop, the ones that come back — and adds a twist of its own: an undo you have a moment to take, bubbles that go away by themselves, a pile to peel or sweep, a row that asks how far, a switch that won't stay off, a rep that has to be a real swipe, a reviewer who breaks if you flick them, a payment that wants the amount set and then confirmed — and the button steps aside if you rush it. Every world ends with a finale that breaks the table. The Playbook explains each row and lets you practice it. STARS Every level has three star times, measured against perfect play. Two stars is a clean finish. Three means you pulled early, threaded, and never swiped the wrong way. Stars open the next world. RUSH When a world's levels are done, its mail never stops. Rush arrives faster and faster while the table falls apart; threads are how you survive, and a charged pull is a gamble that doubles your score for a few seconds. Three rungs per world, each starting further up the ramp. THE DAILY One Rush a day, the same mail for everyone, on a leaderboard that resets at midnight. ZEN Endless, with no clock and no score. Rows drift in and leave when you swipe them, as soft shapes or a world's own words, in a palette and at a pace you choose. Finishing Inbox opens it. MADE TO BE TOUCHED Every row, card, star and title does something when you tap, hold or swipe it, with sound and haptics you can turn off. No music: the sounds are the list's own, and the game plays alongside whatever you're listening to. ONE PURCHASE Inbox is free, with its Rush, Zen and the Daily when it lands there. Rowdy Complete opens every other world and everything after it for one price, forever. No ads, no accounts, no subscription, nothing collected. Game Center: 25 leaderboards and 16 achievements, if you sign in. Nothing changes if you don't. Questions or ideas? [email protected] — you'll be talking to the developer. Privacy Policy: https://rowdyrows.com/privacy.html
What's New
Version 1.1 2026-10-24
NEW WORLD: THE BANK Statements, autopay, and a refund you have to leave alone. The Bank's twist is a payment: drag the row to the amount it asks for, then confi... Technical Analysis
Package Overview Basic metadata
Bundle ID
com.mindsaspire.rowdy Current Version 1.1
Minimum iOS 26.0
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