Preview
Description
Your game needs sprites. Your iPad can make them. SpriteFrame is a pixel art editor designed for creating game-ready sprites and animations. Draw with Apple Pencil, animate frame by frame, and export sprite sheets directly to your game engine. No desktop software. No file conversion. Just pixels to game. Core Features: • Drawing - Pixel-perfect tools with Apple Pencil precision • Animation - Timeline with onion skinning and FPS control • Export - Sprite sheets ready for Unity, Godot, GameMaker • Conversion - Turn any photo into pixel art • Layers - Professional layer management • Canvas - 16×16 to 256×256 with grid overlay Built for: - Indie game developers - Game jam participants - Pixel art enthusiasts - Mobile-first creators Your sprite workflow, in your hands.
What's New
Version 2026.07.2 2026-07-13
What's New in Version 2026.07.2 • Shape Tools - Draw perfect lines, rectangles, and circles with the new shape tools • Layer & Frame Management - Duplicate lay... Technical Analysis
Package Overview Basic metadata
Bundle ID
jp.labee.SpriteFrame Current Version 2026.07.2
Minimum iOS 17.0
Package Size App Store Size
Package Metadata 0 / 4 version records
Detailed binary, privacy manifest, framework, and Info.plist results have not been indexed for this package yet. The verified App Store and archive metadata above remains available.
Developer Information
Known Version Records
0 version records with stored package metadata • 4 known version records
Stored metadata does not guarantee a package is currently available to download.
| Details | Version / IDs | Version date | Action |
|---|---|---|---|
| Not archived | App Store ID: 888176056 | Unknown | Request Version |
| Not archived | App Store ID: 887652384 | Unknown | Request Version |
| Not archived | App Store ID: 880895459 | Unknown | Request Version |
| Not archived | App Store ID: 876224968 | Unknown | Request Version |