Preview
Description
One button. One pulse. Tap at the moment it reaches a station and it fires on to the next. Miss, and the chain breaks. Echo Chain is a game of timing and nothing else. There is no stick to steer, nothing to aim, and no second chance in a run -- only the question of whether your finger arrives when the pulse does. The window narrows the longer you last, and the pulse gets faster, so a long chain is a run where you were right several hundred times in a row. Stations do different things. Resonators hand you a shield that absorbs one mistake. Portals throw the pulse across the field. Splitters pay four times the bonus. Dead relays end the run if you touch them at all -- the discipline is not tapping. THREE LEVELS Easy, Standard and Hard change the timing window, the speed the pulse builds to, how soon shields appear, and how many dead relays are out there. Scores are worth the same at every level and each keeps its own table, so a run is only ever compared with runs like it. TWENTY-SEVEN BADGES Nine achievements, three rungs each, with their own targets per level. The wall shows what you have and what is next. The trail changes colour as your best score climbs. No account. No sign-in. Nothing to connect. Every score, setting and badge stays on your phone, and the game plays offline. Free, with an advertisement between runs now and then.
Technical Analysis
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com.kestrelpublishing.echochain Current Version 1.0
Minimum iOS 15.0
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