Escaping Hell App Icon

Escaping Hell

Games • Hang Su
9+ v1.0.2 Recorded price: Free App Store →
★★★★★
★★★★★
(1 App Store ratings)
IPA Analysis
Technical Specs
Bundle ID com.slc.escapinghell
Version 1.0.2
App Store Size 105.73 MB
Minimum iOS 17.0
Devices iPhone, iPad, iPod touch
Catalog release date 2026-09-28
Latest recorded version date 2026-10-05
Features & Support
Game Center
Advisory 9+
Infrequent/Mild Horror/Fear Themes
Languages (1)
EN
Top In App Purchases
No In App Purchases Listed

Preview

Escaping Hell screenshot 1 Escaping Hell screenshot 2 Escaping Hell screenshot 3 Escaping Hell screenshot 4 Escaping Hell screenshot 5

Description

They bound his will to the corridor. He runs because he cannot stop. The stone turns him at every wall. The only freedom left is the jump — when he takes it, and how much of one it is. They threw him in for a debt he could not pay. A message, they said: carry word up to the mouth of the pit, and you walk free. He does not remember the words. He remembers daylight, and that the lake of fire climbs after him, and that if he hesitates it will have him. You do not steer him. You do not stop him. Hold to wind a jump up. Let go to take it. He keeps running the whole time the gauge fills, so a wind-up is a stretch of floor you will never get back. The ledge under his feet is what decides how much sky you can buy. A long run of stone can steal you a miracle. A perch the width of his shadow cannot even buy the next row. That is the whole game: not whether to jump, but how much of one this piece of floor is worth. The pit does not play fair. Springs throw him higher than any jump he can make — higher still if you press the instant they take hold. Belts hurry him one way and drag him the other, and he carries that speed into the air. Slabs slide across the holes, so the landing you aimed at has already left. Stone is only stone, and even that is a kindness. Higher up, the sky finds you. Lightning down the shaft. The walls tearing past. The floor falling away twice as fast as it has all climb — and ledges that no longer keep their rows. Until then the pit has always promised a way up from wherever he is standing. After that it stops promising. You never quite leave the lake. The first jump puts it behind him. Then it thins to a ribbon, no taller than he is, and rides the bottom of the world for the rest of the run. A hand’s width of fire, forever, however high you take him. INFINITE RUN — there is no top. Height is how long you lasted. DAILY PIT — one climb a day, the same pit for every living soul, against the clock. This one has a mouth. You can reach it. LEADERBOARDS — a global hundred, written in the game’s own hand. Played in landscape, a thumb on each side of the pit. Left-handed or right-handed. He will keep running. The rest is yours.

What's New

Version 1.0.2 2026-10-05
Updated App Store screenshots, including a storm-and-lightning gameplay shot for search.

Technical Analysis

Package Overview Basic metadata
Bundle ID com.slc.escapinghell
Current Version 1.0.2
Minimum iOS 17.0
Package Size App Store Size
Package Metadata 0 / 0 version records
Detailed binary, privacy manifest, framework, and Info.plist results have not been indexed for this package yet. The verified App Store and archive metadata above remains available.

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