Block Rush: Break the Loop App Icon

Block Rush: Break the Loop

Games • Frozair
4+ v0.9.1 Recorded price: Free App Store →
★★★★★
★★★★★
(6 App Store ratings)
IPA Analysis
Technical Specs
Bundle ID xyz.blockrush
Version 0.9.1
App Store Size 153.27 MB
Minimum iOS 15.0
Devices iPhone, iPad
Catalog release date 2026-05-19
Latest recorded version date 2026-11-04
Features & Support
Game Center
Advisory 4+
Loot Boxes Infrequent/Mild Contests
Languages (5)
EN, JA, PT, ZH, ES
Top In App Purchases
No In App Purchases Listed

Preview

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Description

EARLY ACCESS — Block Rush is in active development. Expect frequent updates and use the in-game feedback button to shape what comes next. Block Rush: Break the Loop is a fast, bold brick-breaker roguelite built for one hand and one screen. Smash waves of charged blocks, dodge bosses with their own gimmicks, and stack absurd power-up builds before the loop catches up to you. GAMEPLAY - Drag a touch zone below the paddle — responsive from second one, no learning curve. - Single ball, then two, then chaos. Ball speed ramps every wave; the soft cap is brutal. - Blocks arrive in formations that grow wider and tougher the deeper you get. - Spike blocks, shielded blocks, and rare token blocks shake up every formation. BREAK THE LOOP - The climb is a run with an ending. Three chapters — Surface, Depths, The Core — each with its own palette and its own arena. - The world grows as you descend. The walls move out, the board widens, the camera pulls back to fit it. - The Core ends at the Loop Guardian: a rotating ring of armour around a core you cannot touch until you break through. One attack, telegraphed. Learn the lane. - Beat it and the run is yours. Bank the win, or let the loop reform harder and go again. - The leaderboard ranks Loops Broken first. PRECISION STRIKE - Swipe up the instant the ball touches your paddle to trigger a Perfect, Great, or Good hit. - Bonus damage, extra ring charge, and a speed kick — the only way in the game to get free damage. - Locks in once you down your first boss, then it’s yours forever. BUILD-CRAFT, NOT GRINDING - Level up mid-run by catching pickups in the paddle ring; pick a card from a fan of three. - Six power-up families to build into: Nova, Pulsefire, Singularity, Sentinels, Deadshot, and Chrono. - Each power-up has three tiers — Lv. 3 legendaries are screen-shaking holy-shit moments. - No two runs play the same. By wave 10 you should already be planning your next build. THE SHOP — CHIPS YOU KEEP - Runs pay coins. Coins buy power-up chips in the shop, and chips stay with you between runs. - A full board of chips to collect. Duplicates aren't wasted — they bank fragments that upgrade what you already own. - The strongest chips carry a drawback as well as a bonus. Every build is a trade, not a straight upgrade. - Equip them to your paddle and take them into the next run. BREAKER BLAST - Pull back from the paddle and let go to fire a charged shot. - The paddle heats up as you pull, and the badge at the bottom of the field tells you the instant it's primed. BOSSES THAT FIGHT BACK - Every cycle ends in a boss formation with weak points, gimmicks, and a wind-up cinematic. - Bosses come faster in the deeper chapters, and every one of them escalates. - Survive long enough and the loop tightens — but the rewards do too. ENERGY FIELD AESTHETIC - Bold flat colors, custom mobile-tuned shaders, and mood palettes that shuffle every run — then shift again with each chapter you descend into. - Locked at 60 FPS on modern iPhones — every frame is hand-tuned for tile-based GPUs. FAIR FREE-TO-PLAY - One rewarded ad to revive after death, optional ad to double your coins after a run. - Permanent upgrades come from playing, not paying. - No interstitials mid-run. Skins are the only thing you can buy directly. LEADERBOARDS - Submit your seed and chase the global high score. Anonymous by default, named when you sign in. Built solo by Frozair. Made for the bus, the couch, and the “one more run” at 2 a.m. Privacy: https://www.frozair.xyz/apps/blockrush/privacy Support: https://www.frozair.xyz/apps/blockrush/support

What's New

Version 0.9.1 2026-11-04
A FRESH LOOK - Every screen redesigned: chunkier buttons, bolder text, and a cleaner menu, shop, leaderboard, game over, pause and settings. - ON FIRE got a ful...A FRESH LOOK - Every screen redesigned: chunkier buttons, bolder text, and a cleaner menu, shop, leaderboard, game over, pause and settings. - ON FIRE got a full makeover: flaming edges, a blazing fireball, a fired-up paddle and a timer you can read. - Your daily reward is now a staircase you climb day by day. - How to Play now explains how a run ends and how to Break the Loop. DAILY REMINDER - Want a nudge? Opt in to a 7pm reminder when your daily reward is ready. Turn it off any time in Settings. CALMER RUNS - Fewer pop-ups during play. Wave banners go first; achievements and power-up popups wait their turn. FIXES - You can paste into password fields. - The app now asks for tracking permission before ads load. - The full run history from pause shows the wave you're on as in progress. - Clearer game over messages when you set a new best or fall short. Got feedback? Tap the in-game feedback button.

Technical Analysis

Package Overview Basic metadata
Bundle ID xyz.blockrush
Current Version 0.9.1
Minimum iOS 15.0
Package Size App Store Size
Package Metadata 0 / 7 version records
Detailed binary, privacy manifest, framework, and Info.plist results have not been indexed for this package yet. The verified App Store and archive metadata above remains available.

Developer Information

Known Version Records

0 version records with stored package metadata • 7 known version records

Stored metadata does not guarantee a package is currently available to download.

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Block Rush: Break the Loop icon
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Block Rush: Break the Loop icon
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Block Rush: Break the Loop icon
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Block Rush: Break the Loop icon
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Block Rush: Break the Loop icon
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Block Rush: Break the Loop icon
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Block Rush: Break the Loop icon
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App Store ID: 882525898 Unknown Request Version