Preview
Description
A precision platformer about leaving a house full of clocks. Free to play. If you loved Celeste, Journey, or Gris — this is your next obsession. She grew up in a house where the clocks didn't tick in time. Where the wallpaper breathed. Where mirrors stopped agreeing. The story starts small — a man at the table, a hallway that grew longer when she was alone in it — and ends with every clock in the house stopping. You play as the version of her that walked out. FEATURES • 17 hand-built rooms — each its own mood, palette, and score • Precision mechanics: wall slide, wall jump, air dash, coyote time • A story told one memory at a time • Daily Dream — a new room every day, same seed for every player • 3 Dream Layers: beat the game to unlock Nightmare and Abyss • 10 achievements • Speedrun timer • Shop with boosters and cosmetic effects • Original soundtrack that shifts with the room • Free to play, no required purchases "the house tried to swallow the sound. it could not."
What's New
Version 1.0.1 2026-07-09
Fixed a bug that prevented Level 8 from being completed. Technical Analysis
Package Overview Basic metadata
Bundle ID
com.elliottwhite.drift Current Version 1.0.1
Minimum iOS 15.1
Package Size App Store Size
Package Metadata 0 / 2 version records
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Known Version Records
0 version records with stored package metadata • 2 known version records
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| Details | Version / IDs | Version date | Action |
|---|---|---|---|
| Not archived | App Store ID: 887849199 | Unknown | Request Version |
| Not archived | App Store ID: 884571250 | Unknown | Request Version |