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Description
Living River is a game about repairing desolate ecosystems. You explore the wilderness and create life where none was found. It was created in under 48 hours during the Global Game Jam 2020. The theme was "repair". Below are the names of my team and the people that created this game. Chris Hatch - Engineer, Integration, and Mobile Port Bradley Wascher - Engineering and Art support Jordan Franklin - Concept, 2D, and UI Artist Gregory Mirles - Character Artist Tyler Devogel - Tech and VFX Artist, Shader Animation Thorin Croushore - 3D Artist, Props, Textures, World Building
What's New
Version 1.1 2020-02-13
- Full iPad support (Full screen now instead of 2X iPhone sized up) - Improved touch area on larger screens, improved accuracy on the touch controls - App name ... Technical Analysis
Package Overview Basic metadata
Bundle ID
akoi Current Version 1.1
Minimum iOS 10.0
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Package Metadata 0 / 2 version records
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0 version records with stored package metadata • 2 known version records
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| Details | Version / IDs | Version date | Action |
|---|---|---|---|
| Not archived | App Store ID: 834695932 | Unknown | Request Version |
| Not archived | App Store ID: 834592643 | Unknown | Request Version |