Preview
Description
Run a boxing promotion, not just one fighter. Scout and sign talent, build your gym, book the card, and watch every bout play out punch by punch in a tick-by-tick fight engine you can speed up, pause, or skip. Build a name from local club shows to undisputed world title nights. And it's fair by design. The full game is free on save slot one, with no pay-to-win and no energy timers. SCOUT & SIGN Work a single live talent pool and win the deal before a rival gym does. - Browse free agents and prospects in one market: filter by weight class and flip "Prospects only" to dig for raw upside. - Build a contract offer term by term. Set fights, weekly salary, fight purse, and signing bonus, then watch the fighter's signing interest shift as you negotiate. - Reach is earned. You start in your gym's home country and unlock regional, then global, talent as your titles grow. Offers settle on the weekly update, and a rival gym can sign first. BUILD BETTER CAMPS Surround your fighters with the team that turns prospects into champions. - Hire a Head Trainer, Corner Staff, and Conditioning Coach to sharpen your fighters between bouts. - Upgrade five gym facilities. Training Space, Equipment, PR Department, Media Center, and Medical Bay each carry a real effect and a weekly overhead. - Track 18 attributes across Physical, Technical, and Mental, plus lasting career wear (Punch Wear, Vision, Hand Condition) that erodes with damage and can cut a prime short. BOOK THE CARD Make the matches, then live every round of them. - Pick one of your fighters and a curated eligible opponent, then study a full tale of the tape: record, age, reach, stance, and an 18-attribute comparison in bars or radar. - Book it, and the bout lands on the next card. Your matchmaking, your timing. - Watch the fight on a tick-by-tick ring sim with live health and stamina, three-judge scorecards, and round-by-round commentary. - Between rounds, call your fighter to the corner and pick a strategy that changes how they fight the next round. RUN THE BUSINESS A promotion lives or dies on its books. - Manage the money: balance, sponsorships, itemized monthly income and expenses, weekly burn, and cash runway. - Finish a quarter in the red, and the promotion can fold for good. - Work the inbox: fight reports, economy summaries, challenges, sponsorship offers, and mandatory callouts. YEAR BY YEAR Build a legacy that outlasts any single fighter. - Climb toward unified and undisputed world belts across four sanctioning bodies: GBC, UBA, IPF, and PBO. Defend your mandatories or vacate the belt. - Eight annual awards crown the year's best, and retiring greats enter the Hall of Fame once their career resume clears the bar. FAIR BY DESIGN The full game is free. Here's everything about the one optional purchase. - Free to play, with the full game playable on your first save slot. - The Promoter Pass unlocks two more save slots beyond slot one. One-time, no subscription. - No pay-to-win, no energy timers, no account required. Run the local cards. Crown the champions. Build the promotion.
What's New
Version 1.1.2 2026-10-31
What's New in 1.1.2 Everything since the last store update, in one place. CARDS AND VENUES Named venues with real rooms, cities and capacities. Build show car...What's New in 1.1.2 Everything since the last store update, in one place. CARDS AND VENUES Named venues with real rooms, cities and capacities. Build show cards on the Promote tab, seal them three weeks out, and read settled bills with method, round and winner. Rival promotions have their own pages, and a weekly Fight Night Roundup covers the whole sport. CHALLENGES COME TO YOU Rival camps now challenge your idle ranked fighters onto their cards, with a proposed date and a respond-by week. Answer from the letter or from the Incoming Challenges group at the top of the Challenge screen. Challenge letters name both fighters. BELTS AND RANKINGS Mandatory orders run on a real cycle: a defense is ordered about nine months after a belt is won or defended by order, the contender comes from the top five, and he is waited for if he is already booked. Unification fights are on the table, rival champions answer their orders too, and the belt row says when the next order is due. Rankings move at a steadier pace, idle fighters slide down more slowly, and new games start from real ranking strength. FIGHTERS Ring names are earned by every fighter in the world on the night they earn them. Knockdowns are rarer and mean more, and a chin now wears slowly after the mid thirties. STABILITY AND POLISH Long sessions no longer get force-closed: the memory leak in the week simulation is fixed. The glove no longer jumps on launch. Fixed the "already scheduled" errors when sending a challenge, the duplicate mandatory order that could not be answered, and the first-fight freeze. Send Feedback lives on the landing screen and in Settings. Technical Analysis
Package Overview Basic metadata
Bundle ID
com.bundleuptech.punchpromoter Current Version 1.1.2
Minimum iOS 15.1
Package Size App Store Size
Package Metadata 0 / 4 version records
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0 version records with stored package metadata • 4 known version records
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| Not archived | App Store ID: 888759523 | Unknown | Request Version |
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