Preview
Description
How close to perfect can you get? Press. Hold. Release the instant you hit the target. Your score is how many milliseconds you missed by. That's the whole game. It will ruin you. PRACTICE · the classic second. Hold for exactly 1.000s. Unlimited holds, instant retry. Chase your best. TODAY'S HOLD · a new target every day. Same for the whole world, seeded fresh daily. Two shots, best one counts. Share your result as a spoiler-free emoji gauge and make your group chat suffer. • One-touch. Zero tutorial. You already know how to play. • Failure is always your fault: scores come from hardware touch timestamps, with zero randomness. • No ads. No accounts. No tracking. No internet, even. • Daily streaks for the disciplined. Human reflexes have a hard floor. Nobody "wins" Hold. How close can you get?
What's New
Version 1.2 2026-07-13
- Improved UX - Better instructions - Animation fixes Technical Analysis
Package Overview Basic metadata
Bundle ID
au.com.codemode.games.hold Current Version 1.2
Minimum iOS 17.0
Package Size App Store Size
Package Metadata 1 / 2 version records
Detailed binary, privacy manifest, framework, and Info.plist results have not been indexed for this package yet. The verified App Store and archive metadata above remains available.
Developer Information
Known Version Records
1 version record with stored package metadata • 2 known version records
Stored metadata does not guarantee a package is currently available to download.
| Details | Version / IDs | Version date | Action |
|---|---|---|---|
| 757.0 KB | v1.2 App Store ID: 888129293Build: 1.2 | 2026-07-13 23:07:40 | Get Version |
| Not archived | App Store ID: 888004295 | Unknown | Request Version |