Preview
Description
Engineer the cascade. NANOBOT PULSE is a marble shooter with a twist: every match recolors the marbles next to it, and once they change color, they can pop too. One good shot can set off a whole chain. So what you're really aiming for is the splash. It's you against the swarm. The marbles are nanobots, rolling along a circuit toward the end of the track. Don't let them get there. HOW IT PLAYS Tap to fire, hold to aim. The aim line shows exactly what your shot will do before you let go. Then the bots start getting creative. Some fuse with whatever they hit and match either color. Pale ones won't match anything until a nearby pop paints them. Static swarms burst apart when you hit them, so you'll need to clear around them. Every world adds a new kind of trouble. THE METER Every pop fills the meter, and cascades fill it faster. When it's full, you get that sector's powerup: FREEZE the line, push it back with REVERSE, or BOMB a whole cluster at once. FORTY WORLDS, 320 SECTORS Six campaign worlds, each built around a new idea. After that come the deep worlds, where the track jumps through portals and loops off the edge of the board and back again. EVERY WORLD ENDS WITH A BOSS The Leader is a bot too big to match. Pop the stream around it, fill the meter, and bomb it back before it reaches the end of the track. MADE FOR SHORT ROUNDS Played in portrait, one-handed, a round in a minute or two. Handcrafted retro-neon art, a synth soundtrack, configurable sound and haptics. FULLY OFFLINE No accounts, no servers, no sign-in. Play on a plane. Game text is in English. Made with care by Archivium Labs.
What's New
Version 1.3.4 2026-11-02
Runs smoother on every device, especially during big cascades. Technical Analysis
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Bundle ID
com.archiviumlabs.nanobotpulse Current Version 1.3.4
Minimum iOS 15.0
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