Preview
Description
A key is lost somewhere in the maze, and it has to reach the exit. Getting it there is the whole game. The ground is cut into cubes and the pieces do not touch. Walking will not carry you across a gap — you cross with what the map gives you. A rope. A folding plank. A swinging arm. A mirror that puts you somewhere else entirely. Sool goes where you tell him. Look around, read the shape of the land, decide, then move. • A new maze every time — nothing to memorise • No timer, no lives, nothing chasing you • Steps are counted, so play for the exit or for the perfect run • Lose your way? Climb the lookout and see the whole map • Easy, Medium and Hard • Rain, fog, day and night, and a palette that changes with the land • Plays offline, anywhere
What's New
Version 1.2.0 2026-09-24
This update is all under the hood. The game now keeps anonymous statistics about how it is played - which mazes get started and finished, and in how many moves...This update is all under the hood. The game now keeps anonymous statistics about how it is played - which mazes get started and finished, and in how many moves - so that future updates can fix the places where players actually get stuck. No account, no name, no personal data: only a random identifier that resets when you delete the app. In Europe this is covered by the same consent prompt you already see for ads, and if you decline, nothing is recorded at all. The full details are in the privacy policy, which you can open from Settings. Technical Analysis
Package Overview Basic metadata
Bundle ID
com.goa.maze Current Version 1.2.0
Minimum iOS 15.0
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