Preview
Description
There is a net at the end of the rink. Between you and it, a collection of things that would rather you did not get there. You aim. You shoot. The puck handles the rest, and it stops taking suggestions the moment it leaves. HOW IT PLAYS Set your direction and release. The puck travels the entire path on its own, so every decision you make happens before it moves. Traps sit along the route. Some never move and are simply standing in a rude place. Others swing, slide, or rotate, which means the gap you carefully lined up for may not be there when the puck arrives. One touch ends the attempt. No partial credit, no lucky deflections. WHY IT IS HARDER THAN IT LOOKS Static traps are a geometry problem. Moving traps are a timing problem. Levels that use both at once are the reason this game exists. You will find a line that looks perfect, take the shot, and watch it clip a corner you did not account for. Then you will adjust by a few degrees and go again. WHAT YOU GET Levels built around one clean solution and several very convincing wrong ones Instant restarts, because you will need a lot of them Difficulty that comes from the layout, never from rushing you The specific satisfaction of threading three gaps in a row and hearing it go in Line it up. Send it. Do not blink.
What's New
Version 2.3 2026-11-05
Bug fixes and performance improvements. Technical Analysis
Package Overview Basic metadata
Bundle ID
com.Zenarchft.Zenarchft Current Version 2.3
Minimum iOS 15.0
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